Chess Puzzle #1nrjh — Intermediate, White to move, middlegame

Rating 1271 · Intermediate · crushing, endgame, long.

Position

White: king d3; rook c2; bishop b5; pawns a3/d4/e4/g3/h2. Black: king d6; rook c7; knight a5; pawns b7/e6/f6/g7/h6. Material is balanced. White to move.

Solution (3 moves)

  1. Opponent setup: g5 — pawn g7→g5. Now White to move.
  2. Best move: e5+ — pawn e4→e5, gives check. Opponent replies fxe5 (pawn f6→e5, captures pawn).
  3. Best move: dxe5+ — pawn d4→e5, captures pawn, gives check. Opponent replies Kxe5 (king d6→e5, captures pawn).
  4. Best move: Rxc7 — rook c2→c7, captures rook.

Tactical themes

crushing, endgame, long. The key move dxe5+ captures with check, forcing a response.

Position data

FEN: 8/1pr3p1/3kpp1p/nB6/3PP3/P2K2P1/2R4P/8 b - - 0 33

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.