Chess Puzzle #1o0Ql — Beginner, White to move, middlegame

Rating 1083 · Beginner · endgame, long, mate, mate in 3.

Position

White: king g1; queen f7; rook e1; bishop b3; pawns a2/f2/g2/h2. Black: king h8; queen b2; rook d8; knight c6; pawns a6/b7/g6/h7. Material is balanced. White to move.

Solution (3 moves)

  1. Opponent setup: Qg7 — queen b2→g7. Now White to move.
  2. Best move: Re8+ — rook e1→e8, gives check. Opponent replies Rxe8 (rook d8→e8, captures rook).
  3. Best move: Qxe8+ — queen f7→e8, captures rook, gives check. Opponent replies Qf8 (queen g7→f8).
  4. Best move: Qxf8# — queen e8→f8, captures queen, delivers checkmate.

Tactical themes

endgame, long, mate, mate in 3. The combination ends with Qxf8# delivering checkmate.

Position data

FEN: 3r3k/1p3Q1p/p1n3p1/8/8/1B6/Pq3PPP/4R1K1 b - - 0 26

Solve this puzzle interactively on Brilliant Knight — free tactics training powered by Stockfish 18, no signup required.

Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.