Chess Puzzle #1o78R — Beginner, White to move, middlegame

Rating 919 · Beginner · kingside attack, mate, mate in 1, middlegame, one move.

Position

White: king g1; queen d4; rooks d1/f1; bishop b2; knights d5/f3; pawns a2/b3/e3/f2/g2/h2. Black: king g8; queen d8; rooks a8/e8; bishop e7; knights c5/f6; pawns a6/b7/f7/g7/h7. White is ahead by 1 point of material. White to move.

Solution (1 move)

  1. Opponent setup: Nxd5 — knight f6→d5, captures knight. Now White to move.
  2. Best move: Qxg7# — queen d4→g7, captures pawn, delivers checkmate.

Tactical themes

kingside attack, mate, mate in 1, middlegame, one move. The combination ends with Qxg7# delivering checkmate.

Position data

FEN: r2qr1k1/1p2bppp/p4n2/2nN4/3Q4/1P2PN2/PB3PPP/3R1RK1 b - - 0 15

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.