Chess Puzzle #1tdsM — Beginner, White to move, middlegame

Rating 1097 · Beginner · kingside attack, mate, mate in 2, middlegame, short.

Position

White: king g1; queen e3; rooks d1/d2; bishops d4/f3; knight a4; pawns b3/f2. Black: king g8; queen b7; rooks c6/c7; bishops a8/d6; knight h6; pawns b4/d5/e6/f7/h7. Black is ahead by 3 points of material. White to move.

Solution (2 moves)

  1. Opponent setup: Nf5 — knight h6→f5. Now White to move.
  2. Best move: Qg5+ — queen e3→g5, gives check. Opponent replies Ng7 (knight f5→g7).
  3. Best move: Qxg7# — queen g5→g7, captures knight, delivers checkmate.

Tactical themes

kingside attack, mate, mate in 2, middlegame, short. The combination ends with Qxg7# delivering checkmate.

Position data

FEN: b5k1/1qr2p1p/2rbp2n/3p4/Np1B4/1P2QB2/3R1P2/3R2K1 b - - 1 39

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.