Chess Puzzle #1zsGp — Beginner, White to move, endgame

Rating 1106 · Beginner · endgame, mate, mate in 2, short.

Position

White: king h1; rooks g1/g2; pawn h6. Black: king h7; queen d3; rook c8; bishop f8; pawns a7/d5/g7. Black is ahead by 9 points of material. White to move.

Solution (2 moves)

  1. Opponent setup: Kxh6 — king h7→h6, captures pawn. Now White to move.
  2. Best move: Rh2+ — rook g2→h2, gives check. Opponent replies Qh3 (queen d3→h3).
  3. Best move: Rxh3# — rook h2→h3, captures queen, delivers checkmate.

Tactical themes

endgame, mate, mate in 2, short. The combination ends with Rxh3# delivering checkmate.

Position data

FEN: 2r2b2/p5pk/7P/3p4/8/3q4/6R1/6RK b - - 0 39

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.