Chess Puzzle #21dj3 — Intermediate, Black to move, middlegame

Rating 1253 · Intermediate · kingside attack, mate, mate in 1, middlegame, one move.

Position

White: king g1; queen d2; rooks a1/e8; bishops a7/h1; knights b5/f3; pawns a2/b2/c2/d3/f2. Black: king g8; queen d7; rook f8; bishops d6/h3; knights c6/g4; pawns b7/c7/g7/h2/h6. White is ahead by 5 points of material. Black to move.

Solution (1 move)

  1. Opponent setup: Nxh2 — knight f3→h2, captures pawn. Now Black to move.
  2. Best move: Bxh2# — bishop d6→h2, captures knight, delivers checkmate.

Tactical themes

kingside attack, mate, mate in 1, middlegame, one move. The combination ends with Bxh2# delivering checkmate.

Position data

FEN: 4Rrk1/Bppq2p1/2nb3p/1N6/6n1/3P1N1b/PPPQ1P1p/R5KB w - - 0 17

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.