Chess Puzzle #26Gqr — Beginner, White to move, middlegame

Rating 953 · Beginner · endgame, master, mate, mate in 2, short.

Position

White: king d3; rook a6; knight d2; pawns b3/c3/f4/h4. Black: king d5; rook g2; bishop d6; pawns c5/f5/g6/h5. Material is balanced. White to move.

Solution (2 moves)

  1. Opponent setup: Bxf4 — bishop d6→f4, captures pawn. Now White to move.
  2. Best move: c4+ — pawn c3→c4, gives check. Opponent replies Ke5 (king d5→e5).
  3. Best move: Nf3# — knight d2→f3, delivers checkmate.

Tactical themes

endgame, master, mate, mate in 2, short. The combination ends with Nf3# delivering checkmate.

Position data

FEN: 8/8/R2b2p1/2pk1p1p/5P1P/1PPK4/3N2r1/8 b - - 3 50

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.