Chess Puzzle #26Jo0 — Beginner, White to move, middlegame

Rating 781 · Beginner · kingside attack, mate, mate in 1, middlegame, one move.

Position

White: king g1; queen g6; rooks a1/h3; bishop c1; pawns a2/b2/c3/d4/f4/g2/h2. Black: king h8; queen e8; rooks a8/f8; bishop e7; knights d7/f6; pawns a7/b6/d5/e6. Black is ahead by 3 points of material. White to move.

Solution (1 move)

  1. Opponent setup: Nh7 — knight f6→h7. Now White to move.
  2. Best move: Qxh7# — queen g6→h7, captures knight, delivers checkmate.

Tactical themes

kingside attack, mate, mate in 1, middlegame, one move. The combination ends with Qxh7# delivering checkmate.

Position data

FEN: r3qr1k/p2nb3/1p2pnQ1/3p4/3P1P2/2P4R/PP4PP/R1B3K1 b - - 4 18

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.