Chess Puzzle #26gcM — Beginner, White to move, middlegame

Rating 1168 · Beginner · mate, mate in 1, middlegame, one move.

Position

White: king c1; queen d4; rooks d1/h1; bishops c4/h6; knight d5; pawns a2/b2/c2/f2/g2/h2. Black: king e8; queen d8; rooks a8/h8; bishop e6; knights c6/e7; pawns a6/b7/f7/g6/h7. White is ahead by 1 point of material. White to move.

Solution (1 move)

  1. Opponent setup: Nxd4 — knight c6→d4, captures queen. Now White to move.
  2. Best move: Nf6# — knight d5→f6, delivers checkmate.

Tactical themes

mate, mate in 1, middlegame, one move. The combination ends with Nf6# delivering checkmate.

Position data

FEN: r2qk2r/1p2np1p/p1n1b1pB/3N4/2BQ4/8/PPP2PPP/2KR3R b kq - 0 13

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.