Chess Puzzle #28KmL — Beginner, White to move, middlegame

Rating 566 · Beginner · attack on f2/f7, mate, mate in 1, middlegame, one move.

Position

White: king g1; queen f3; rooks a1/f1; bishop c1; knight b1; pawns a2/b2/c2/d2/e5/g2/h2. Black: king e8; queen d8; rooks a8/h8; bishop f8; knight g8; pawns a7/b7/c6/d6/f7/g7/h7. Material is balanced. White to move.

Solution (1 move)

  1. Opponent setup: dxe5 — pawn d6→e5, captures pawn. Now White to move.
  2. Best move: Qxf7# — queen f3→f7, captures pawn, delivers checkmate.

Tactical themes

attack on f2/f7, mate, mate in 1, middlegame, one move. The combination ends with Qxf7# delivering checkmate.

Position data

FEN: r2qkbnr/pp3ppp/2pp4/4P3/8/5Q2/PPPP2PP/RNB2RK1 b kq - 1 9

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.