Chess Puzzle #28iZr — Beginner, White to move, middlegame

Rating 928 · Beginner · endgame, mate, mate in 1, one move.

Position

White: king g1; rook f5; bishop g7; knight a4; pawns a3/c4/d5/e6/g2/h2. Black: king d6; rook e8; bishop e7; knight c8; pawns a7/b5/c5/h7. White is ahead by 2 points of material. White to move.

Solution (1 move)

  1. Opponent setup: bxa4 — pawn b5→a4, captures knight. Now White to move.
  2. Best move: Be5# — bishop g7→e5, delivers checkmate.

Tactical themes

endgame, mate, mate in 1, one move. The combination ends with Be5# delivering checkmate.

Position data

FEN: 2n1r3/p3b1Bp/3kP3/1ppP1R2/N1P5/P7/6PP/6K1 b - - 1 27

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.