Chess Puzzle #2AFhj — Beginner, White to move, middlegame

Rating 1043 · Beginner · advantage, middlegame, pin, short.

Position

White: king g1; queen b3; rooks a1/f1; bishop g2; knight d2; pawns a2/b2/c3/e2/f2/g3/h2. Black: king g8; queen f6; rooks a8/f8; bishops c8/g7; pawns a7/b7/c7/e5/f5/g6/h6. Material is balanced. White to move.

Solution (2 moves)

  1. Opponent setup: Qf7 — queen f6→f7. Now White to move.
  2. Best move: Bd5 — bishop g2→d5. Opponent replies Qxd5 (queen f7→d5, captures bishop).
  3. Best move: Qxd5+ — queen b3→d5, captures queen, gives check.

Tactical themes

advantage, middlegame, pin, short. The key move Qxd5+ captures with check, forcing a response.

Position data

FEN: r1b2rk1/ppp3b1/5qpp/4pp2/8/1QP3P1/PP1NPPBP/R4RK1 b - - 1 13

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.