Chess Puzzle #2AhjM — Beginner, White to move, middlegame

Rating 564 · Beginner · mate, mate in 1, middlegame, one move.

Position

White: king e1; queen d3; rooks a1/h1; bishop e3; knights f3/g5; pawns a3/b2/d4/f2/g2/h5. Black: king g8; queen d8; rooks a8/f8; bishop e7; knights d5/d7; pawns a7/b7/e6/f7/g7/h6. Material is balanced. White to move.

Solution (1 move)

  1. Opponent setup: Nxe3 — knight d5→e3, captures bishop. Now White to move.
  2. Best move: Qh7# — queen d3→h7, delivers checkmate.

Tactical themes

mate, mate in 1, middlegame, one move. The combination ends with Qh7# delivering checkmate.

Position data

FEN: r2q1rk1/pp1nbpp1/4p2p/3n2NP/3P4/P2QBN2/1P3PP1/R3K2R b KQ - 6 15

Solve this puzzle interactively on Brilliant Knight — free tactics training powered by Stockfish 18, no signup required.

Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.