Chess Puzzle #2DZQb — Beginner, White to move, middlegame

Rating 1042 · Beginner · kingside attack, mate, mate in 1, middlegame, one move.

Position

White: king g1; queen h4; rooks a1/f1; bishops c1/d3; knight f6; pawns a2/c2/c3/d4/g2/h2. Black: king g8; queen d5; rooks a8/f8; bishops b7/e7; pawns a7/b6/c5/e6/f7/g7/h7. White is ahead by 2 points of material. White to move.

Solution (1 move)

  1. Opponent setup: Bxf6 — bishop e7→f6, captures knight. Now White to move.
  2. Best move: Qxh7# — queen h4→h7, captures pawn, delivers checkmate.

Tactical themes

kingside attack, mate, mate in 1, middlegame, one move. The combination ends with Qxh7# delivering checkmate.

Position data

FEN: r4rk1/pb2bppp/1p2pN2/2pq4/3P3Q/2PB4/P1P3PP/R1B2RK1 b - - 0 17

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.