Chess Puzzle #2ERMu — Beginner, Black to move, middlegame

Rating 1058 · Beginner · advantage, endgame, fork, master, short.

Position

White: king d5; rook d1; bishop g2; pawns a2/b4/c3/g3/h2. Black: king d7; bishop h6; knights e6/g4; pawns d6/g6. White is ahead by 2 points of material. Black to move.

Solution (2 moves)

  1. Opponent setup: Ke4 — king d5→e4. Now Black to move.
  2. Best move: Nf2+ — knight g4→f2, gives check. Opponent replies Kf3 (king e4→f3).
  3. Best move: Nxd1 — knight f2→d1, captures rook.

Tactical themes

advantage, endgame, fork, master, short. The key move is Nf2+.

Position data

FEN: 8/3k4/3pn1pb/3K4/1P4n1/2P3P1/P5BP/3R4 w - - 5 42

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.