Chess Puzzle #2FsKZ — Beginner, Black to move, middlegame

Rating 416 · Beginner · endgame, mate, mate in 2, short.

Position

White: king g1; queen g3; rook c1; knight b2; pawns a2/b3/f2/g2/h2. Black: king g8; queen d1; rooks d7/d8; bishop b7; pawns a7/f5/f6/g6/h7. Black is ahead by 5 points of material. Black to move.

Solution (2 moves)

  1. Opponent setup: Nxd1 — knight b2→d1, captures queen. Now Black to move.
  2. Best move: Rxd1+ — rook d7→d1, captures knight, gives check. Opponent replies Rxd1 (rook c1→d1, captures rook).
  3. Best move: Rxd1# — rook d8→d1, captures rook, delivers checkmate.

Tactical themes

endgame, mate, mate in 2, short. The combination ends with Rxd1# delivering checkmate.

Position data

FEN: 3r2k1/pb1r3p/5pp1/5p2/8/1P4Q1/PN3PPP/2Rq2K1 w - - 0 28

Solve this puzzle interactively on Brilliant Knight — free tactics training powered by Stockfish 18, no signup required.

Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.