Chess Puzzle #2GLkM — Beginner, White to move, middlegame

Rating 636 · Beginner · master, mate, mate in 1, middlegame, one move.

Position

White: king e1; queen c6; rooks d1/f1; bishop g5; knight f3; pawns b2/c3/e5/f2/g2/h2. Black: king e8; queen a2; rooks a6/h8; knight g6; pawns a5/c5/c7/e6/f7/g7/h7. White is ahead by 2 points of material. White to move.

Solution (1 move)

  1. Opponent setup: Rxc6 — rook a6→c6, captures queen. Now White to move.
  2. Best move: Rd8# — rook d1→d8, delivers checkmate.

Tactical themes

master, mate, mate in 1, middlegame, one move. The combination ends with Rd8# delivering checkmate.

Position data

FEN: 4k2r/2p2ppp/r1Q1p1n1/p1p1P1B1/8/2P2N2/qP3PPP/3RKR2 b k - 0 16

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.