Chess Puzzle #2ICBR — Intermediate, White to move, endgame

Rating 1480 · Intermediate · crushing, endgame, long.

Position

White: king f3; rook a1; knight e7; pawn g4. Black: king h3; rook e5; pawns d5/e6/f7/g7/h6. Black is ahead by 1 point of material. White to move.

Solution (3 moves)

  1. Opponent setup: Kh4 — king h3→h4. Now White to move.
  2. Best move: Rh1+ — rook a1→h1, gives check. Opponent replies Kg5 (king h4→g5).
  3. Best move: Rh5+ — rook h1→h5, gives check. Opponent replies Kf6 (king g5→f6).
  4. Best move: Ng8+ — knight e7→g8, gives check.

Tactical themes

crushing, endgame, long. The key move is Rh1+.

Position data

FEN: 8/4Npp1/4p2p/3pr3/6P1/5K1k/8/R7 b - - 1 52

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.