Chess Puzzle #2Ic0P — Beginner, Black to move, middlegame

Rating 941 · Beginner · kingside attack, mate, mate in 1, middlegame, one move.

Position

White: king f1; queen d5; rooks a1/h1; bishop c4; knights d2/e4; pawns a2/b2/c3/d3/g2/h4. Black: king g8; queen e2; rooks a8/f8; bishop f3; knight c6; pawns a7/b7/c7/f7/g7/h6. White is ahead by 3 points of material. Black to move.

Solution (1 move)

  1. Opponent setup: Kg1 — king f1→g1. Now Black to move.
  2. Best move: Qxg2# — queen e2→g2, captures pawn, delivers checkmate.

Tactical themes

kingside attack, mate, mate in 1, middlegame, one move. The combination ends with Qxg2# delivering checkmate.

Position data

FEN: r4rk1/ppp2pp1/2n4p/3Q4/2B1N2P/2PP1b2/PP1Nq1P1/R4K1R w - - 9 19

Solve this puzzle interactively on Brilliant Knight — free tactics training powered by Stockfish 18, no signup required.

Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.