Chess Puzzle #2IfF9 — Intermediate, White to move, middlegame

Rating 1222 · Intermediate · advantage, endgame, long, pin.

Position

White: king g2; queen e7; rook f1; pawns a3/c2/c3/d3/e4/f5. Black: king h8; queen h4; rook a8; knight f2; pawns a7/b6/d6/e5/f6/g7. Black is ahead by 3 points of material. White to move.

Solution (3 moves)

  1. Opponent setup: Ng4 — knight f2→g4. Now White to move.
  2. Best move: Rh1 — rook f1→h1. Opponent replies Ne3+ (knight g4→e3, gives check).
  3. Best move: Kg1 — king g2→g1. Opponent replies Qxh1+ (queen h4→h1, captures rook, gives check).
  4. Best move: Kxh1 — king g1→h1, captures queen.

Tactical themes

advantage, endgame, long, pin. The key move is Rh1.

Position data

FEN: r6k/p3Q1p1/1p1p1p2/4pP2/4P2q/P1PP4/2P2nK1/5R2 b - - 1 28

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.