Chess Puzzle #2JDXh — Beginner, Black to move, middlegame

Rating 1074 · Beginner · endgame, long, mate, mate in 3, pin.

Position

White: king h2; rook b7; bishop c6; pawns d4/e3/g2/g3/h3. Black: king h8; rook a2; knight g5; pawns d5/e4/g7/h6. White is ahead by 1 point of material. Black to move.

Solution (3 moves)

  1. Opponent setup: Bxd5 — bishop c6→d5, captures pawn. Now Black to move.
  2. Best move: Nf3+ — knight g5→f3, gives check. Opponent replies Kh1 (king h2→h1).
  3. Best move: Ra1+ — rook a2→a1, gives check. Opponent replies Rb1 (rook b7→b1).
  4. Best move: Rxb1# — rook a1→b1, captures rook, delivers checkmate.

Tactical themes

endgame, long, mate, mate in 3, pin. The combination ends with Rxb1# delivering checkmate.

Position data

FEN: 7k/1R4p1/2B4p/3p2n1/3Pp3/4P1PP/r5PK/8 w - - 0 34

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.