Chess Puzzle #2JMDA — Beginner, White to move, middlegame

Rating 560 · Beginner · kingside attack, mate, mate in 1, middlegame, one move.

Position

White: king h1; queen d3; rooks a1/f1; bishop c1; knight g5; pawns a3/b2/c2/g2/h3. Black: king g8; queen d8; rooks a8/f8; bishops b6/c6; pawns a6/b7/c7/d4/f5/g7/h7. Black is ahead by 2 points of material. White to move.

Solution (1 move)

  1. Opponent setup: f4 — pawn f5→f4. Now White to move.
  2. Best move: Qxh7# — queen d3→h7, captures pawn, delivers checkmate.

Tactical themes

kingside attack, mate, mate in 1, middlegame, one move. The combination ends with Qxh7# delivering checkmate.

Position data

FEN: r2q1rk1/1pp3pp/pbb5/5pN1/3p4/P2Q3P/1PP3P1/R1B2R1K b - - 3 20

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.