Chess Puzzle #2MJUy — Beginner, White to move, middlegame

Rating 739 · Beginner · mate, mate in 1, middlegame, one move.

Position

White: king g1; rooks a1/d1; bishops e2/g5; knights b1/c6; pawns a2/b2/c2/f2/g2/h2. Black: king e8; rooks a8/h8; bishops c8/f8; knight g8; pawns a7/b7/c7/e5/f7/g7/h7. White is ahead by 2 points of material. White to move.

Solution (1 move)

  1. Opponent setup: bxc6 — pawn b7→c6, captures knight. Now White to move.
  2. Best move: Rd8# — rook d1→d8, delivers checkmate.

Tactical themes

mate, mate in 1, middlegame, one move. The combination ends with Rd8# delivering checkmate.

Position data

FEN: r1b1kbnr/ppp2ppp/2N5/4p1B1/8/8/PPP1BPPP/RN1R2K1 b kq - 0 11

Solve this puzzle interactively on Brilliant Knight — free tactics training powered by Stockfish 18, no signup required.

Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.