Chess Puzzle #2NJT3 — Beginner, White to move, middlegame

Rating 1005 · Beginner · kingside attack, mate, mate in 2, middlegame, short.

Position

White: king g1; queen c2; rook e1; bishops b1/f6; knights d2/f3; pawns a3/b2/c3/f2/g2/h3. Black: king g8; queen d8; rooks c8/e8; bishops b7/d6; pawns a6/b5/c4/f7/g7/h7. White is ahead by 1 point of material. White to move.

Solution (2 moves)

  1. Opponent setup: Qxf6 — queen d8→f6, captures bishop. Now White to move.
  2. Best move: Qxh7+ — queen c2→h7, captures pawn, gives check. Opponent replies Kf8 (king g8→f8).
  3. Best move: Qh8# — queen h7→h8, delivers checkmate.

Tactical themes

kingside attack, mate, mate in 2, middlegame, short. The combination ends with Qh8# delivering checkmate.

Position data

FEN: 2rqr1k1/1b3ppp/p2b1B2/1p6/2p5/P1P2N1P/1PQN1PP1/1B2R1K1 b - - 0 21

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.