Chess Puzzle #2NdMr — Intermediate, Black to move, middlegame

Rating 1500 · Intermediate · crushing, long, middlegame, queenside attack.

Position

White: king c1; queen g5; rooks d1/h1; bishops b2/f1; pawns a2/b3/c2/f2/g2/h2. Black: king g8; queen d7; rooks a8/f8; bishops d6/e6; knight f6; pawns a7/b7/c7/f7/g7/h7. Black is ahead by 3 points of material. Black to move.

Solution (3 moves)

  1. Opponent setup: Bxf6 — bishop b2→f6, captures knight. Now Black to move.
  2. Best move: Ba3+ — bishop d6→a3, gives check. Opponent replies Bb2 (bishop f6→b2).
  3. Best move: Bxb2+ — bishop a3→b2, captures bishop, gives check. Opponent replies Kxb2 (king c1→b2, captures bishop).
  4. Best move: Qxd1 — queen d7→d1, captures rook.

Tactical themes

crushing, long, middlegame, queenside attack. The key move Bxb2+ captures with check, forcing a response.

Position data

FEN: r4rk1/pppq1ppp/3bbn2/6Q1/8/1P6/PBP2PPP/2KR1B1R w - - 0 15

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.