Chess Puzzle #2OZP0 — Beginner, White to move, middlegame

Rating 887 · Beginner · advantage, middlegame, short.

Position

White: king f1; queen d1; rooks a1/h1; bishop h6; knights b1/f3; pawns a2/b3/c2/d4/e4/g2/h3. Black: king f7; queen h5; rooks a8/h8; bishop c8; knights c6/g4; pawns a7/b7/c7/d7/g3/h7. White is ahead by 1 point of material. White to move.

Solution (2 moves)

  1. Opponent setup: Nxh6 — knight g4→h6, captures bishop. Now White to move.
  2. Best move: Ne5+ — knight f3→e5, gives check. Opponent replies Qxe5 (queen h5→e5, captures knight).
  3. Best move: dxe5 — pawn d4→e5, captures queen.

Tactical themes

advantage, middlegame, short. The key move is Ne5+.

Position data

FEN: r1b4r/pppp1k1p/2n4B/7q/3PP1n1/1P3NpP/P1P3P1/RN1Q1K1R b - - 0 13

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.