Chess Puzzle #2OjvM — Beginner, Black to move, middlegame

Rating 1084 · Beginner · advantage, endgame, long, pin.

Position

White: king g1; queen e1; rook d6; bishop e3; knight f6; pawns b2/g2/h2. Black: king h8; queen c2; rooks b8/d8; pawns b4/e5/f7/h7. Material is balanced. Black to move.

Solution (3 moves)

  1. Opponent setup: Rxd8+ — rook d6→d8, captures rook, gives check. Now Black to move.
  2. Best move: Rxd8 — rook b8→d8, captures rook. Opponent replies h3 (pawn h2→h3).
  3. Best move: Rd1 — rook d8→d1. Opponent replies Qxd1 (queen e1→d1, captures rook).
  4. Best move: Qxd1+ — queen c2→d1, captures queen, gives check.

Tactical themes

advantage, endgame, long, pin. The key move Qxd1+ captures with check, forcing a response.

Position data

FEN: 1r1r3k/5p1p/3R1N2/4p3/1p6/4B3/1Pq3PP/4Q1K1 w - - 1 25

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.