Chess Puzzle #2P1Jn — Beginner, White to move, middlegame

Rating 718 · Beginner · kingside attack, mate, mate in 1, middlegame, one move.

Position

White: king g1; queen d4; rooks a1/e1; bishop c3; knight g4; pawns a2/b4/d5/f2/g2/h3. Black: king g8; queen f5; rooks c8/e8; bishop e7; knight f6; pawns a4/a6/c4/d6/f7/g7/h6. Black is ahead by 1 point of material. White to move.

Solution (1 move)

  1. Opponent setup: Nxg4 — knight f6→g4, captures knight. Now White to move.
  2. Best move: Qxg7# — queen d4→g7, captures pawn, delivers checkmate.

Tactical themes

kingside attack, mate, mate in 1, middlegame, one move. The combination ends with Qxg7# delivering checkmate.

Position data

FEN: 2r1r1k1/4bpp1/p2p1n1p/3P1q2/pPpQ2N1/2B4P/P4PP1/R3R1K1 b - - 1 29

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.