Chess Puzzle #2PPJR — Beginner, Black to move, middlegame

Rating 1197 · Beginner · advantage, attraction, endgame, long.

Position

White: king h1; queen c6; rooks a6/d1; pawns a2/d4/g2/h2. Black: king h8; queen g5; rooks f2/f8; pawn h6. White is ahead by 3 points of material. Black to move.

Solution (3 moves)

  1. Opponent setup: Qxh6+ — queen c6→h6, captures pawn, gives check. Now Black to move.
  2. Best move: Qxh6 — queen g5→h6, captures queen. Opponent replies Rxh6+ (rook a6→h6, captures queen, gives check).
  3. Best move: Kg7 — king h8→g7. Opponent replies Kg1 (king h1→g1).
  4. Best move: Kxh6 — king g7→h6, captures rook.

Tactical themes

advantage, attraction, endgame, long. The key move Qxh6 wins material.

Position data

FEN: 5r1k/8/R1Q4p/6q1/3P4/8/P4rPP/3R3K w - - 7 38

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.