Chess Puzzle #2PhmU — Beginner, White to move, middlegame

Rating 689 · Beginner · advantage, discovered attack, endgame, short.

Position

White: king g1; rook d1; bishop d5; pawns a2/c4/f2/g2/h2. Black: king g8; rook d8; knight e6; pawns a7/b7/f7/g6/h7. Material is balanced. White to move.

Solution (2 moves)

  1. Opponent setup: Nc7 — knight e6→c7. Now White to move.
  2. Best move: Bxf7+ — bishop d5→f7, captures pawn, gives check. Opponent replies Kxf7 (king g8→f7, captures bishop).
  3. Best move: Rxd8 — rook d1→d8, captures rook.

Tactical themes

advantage, discovered attack, endgame, short. The key move Bxf7+ captures with check, forcing a response.

Position data

FEN: 3r2k1/pp3p1p/4n1p1/3B4/2P5/8/P4PPP/3R2K1 b - - 0 30

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.