Chess Puzzle #2RcDZ — Beginner, White to move, middlegame

Rating 559 · Beginner · kingside attack, mate, mate in 1, middlegame, one move.

Position

White: king g1; queen c2; rooks a1/f1; bishops f4/h7; knights c3/g5; pawns a2/b2/d4/f2/g2/h2. Black: king g8; queen e8; rooks a8/f8; bishops b7/e7; knights d7/f6; pawns a7/b5/c6/e6/g7. White is ahead by 1 point of material. White to move.

Solution (1 move)

  1. Opponent setup: Nxh7 — knight f6→h7, captures bishop. Now White to move.
  2. Best move: Qxh7# — queen c2→h7, captures knight, delivers checkmate.

Tactical themes

kingside attack, mate, mate in 1, middlegame, one move. The combination ends with Qxh7# delivering checkmate.

Position data

FEN: r3qrk1/pb1nb1pB/2p1pn2/1p4N1/3P1B2/2N5/PPQ2PPP/R4RK1 b - - 0 15

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.