Chess Puzzle #2S0Kf — Intermediate, Black to move, middlegame

Rating 1378 · Intermediate · advantage, endgame, pin, short.

Position

White: king g1; queen d3; rook d7; bishop f1; pawns a4/e5/g2. Black: king g7; queen f4; bishop f8; pawns d4/e6/f7/g6/h5. White is ahead by 3 points of material. Black to move.

Solution (2 moves)

  1. Opponent setup: Qxd4 — queen d3→d4, captures pawn. Now Black to move.
  2. Best move: Qxd4+ — queen f4→d4, captures queen, gives check. Opponent replies Rxd4 (rook d7→d4, captures queen).
  3. Best move: Bc5 — bishop f8→c5.

Tactical themes

advantage, endgame, pin, short. The key move Qxd4+ captures with check, forcing a response.

Position data

FEN: 5b2/3R1pk1/4p1p1/4P2p/P2p1q2/3Q4/6P1/5BK1 w - - 0 34

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.