Chess Puzzle #2SILp — Intermediate, Black to move, middlegame

Rating 1203 · Intermediate · crushing, endgame, short.

Position

White: king a2; rook h1; bishops a3/f1; pawns a5/b2/g2/h2. Black: king g8; rook d1; bishops e4/f6; pawns f7/g7/h7. White is ahead by 1 point of material. Black to move.

Solution (2 moves)

  1. Opponent setup: a6 — pawn a5→a6. Now Black to move.
  2. Best move: Bd5+ — bishop e4→d5, gives check. Opponent replies Bc4 (bishop f1→c4).
  3. Best move: Bxc4+ — bishop d5→c4, captures bishop, gives check.

Tactical themes

crushing, endgame, short. The key move Bxc4+ captures with check, forcing a response.

Position data

FEN: 6k1/5ppp/5b2/P7/4b3/B7/KP4PP/3r1B1R w - - 13 41

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.