Chess Puzzle #2SNNr — Beginner, White to move, middlegame

Rating 519 · Beginner · endgame, mate, mate in 2, short.

Position

White: king h1; rook f7; bishop b3; pawns a2/b2/c3/d4/g2/h2. Black: king g8; rook d3; bishop b6; knight f6; pawns a7/b5/c6/g7/h7. Black is ahead by 2 points of material. White to move.

Solution (2 moves)

  1. Opponent setup: Kh8 — king g8→h8. Now White to move.
  2. Best move: Rf8+ — rook f7→f8, gives check. Opponent replies Ng8 (knight f6→g8).
  3. Best move: Rxg8# — rook f8→g8, captures knight, delivers checkmate.

Tactical themes

endgame, mate, mate in 2, short. The combination ends with Rxg8# delivering checkmate.

Position data

FEN: 6k1/p4Rpp/1bp2n2/1p6/3P4/1BPr4/PP4PP/7K b - - 0 28

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.