Chess Puzzle #2SSz1 — Intermediate, White to move, endgame

Rating 1475 · Intermediate · advanced pawn, advantage, attraction, endgame, exposed king, fork.

Position

White: king g4; bishop e4; knight g6; pawns f6/h2. Black: king e8; rook c3; knight c7; pawns a6/b2/h6. Black is ahead by 3 points of material. White to move.

Solution (3 moves)

  1. Opponent setup: Rc4 — rook c3→c4. Now White to move.
  2. Best move: f7+ — pawn f6→f7, gives check. Opponent replies Kxf7 (king e8→f7, captures pawn).
  3. Best move: Ne5+ — knight g6→e5, gives check. Opponent replies Ke6 (king f7→e6).
  4. Best move: Nxc4 — knight e5→c4, captures rook.

Tactical themes

advanced pawn, advantage, attraction, endgame, exposed king, fork, long. The key move is f7+.

Position data

FEN: 4k3/2n5/p4PNp/8/4B1K1/2r5/1p5P/8 b - - 1 43

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.