Chess Puzzle #2arh0 — Intermediate, White to move, middlegame

Rating 1303 · Intermediate · advantage, discovered attack, kingside attack, middlegame, short.

Position

White: king e1; queen d1; rooks c1/h1; bishop d3; knight c3; pawns a2/b3/e5/f2/g2/h2. Black: king e8; queen d4; rooks a8/h8; bishop c8; knight d7; pawns a6/b7/d5/e6/f7/g7/h7. Black is ahead by 1 point of material. White to move.

Solution (2 moves)

  1. Opponent setup: O-O — king e8→g8. Now White to move.
  2. Best move: Bxh7+ — bishop d3→h7, captures pawn, gives check. Opponent replies Kxh7 (king g8→h7, captures bishop).
  3. Best move: Qxd4 — queen d1→d4, captures queen.

Tactical themes

advantage, discovered attack, kingside attack, middlegame, short. The key move Bxh7+ captures with check, forcing a response.

Position data

FEN: r1b1k2r/1p1n1ppp/p3p3/3pP3/3q4/1PNB4/P4PPP/2RQK2R b Kkq - 1 14

Solve this puzzle interactively on Brilliant Knight — free tactics training powered by Stockfish 18, no signup required.

Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.