Chess Puzzle #2dnll — Beginner, White to move, middlegame

Rating 1044 · Beginner · advantage, endgame, fork, short.

Position

White: king h1; rook e1; bishop b4; pawns a2/b2/d4/g2/h3. Black: king g8; rook c8; knight d7; pawns a6/c4/d5/g6/h5. Material is balanced. White to move.

Solution (2 moves)

  1. Opponent setup: Kf7 — king g8→f7. Now White to move.
  2. Best move: Re7+ — rook e1→e7, gives check. Opponent replies Kf6 (king f7→f6).
  3. Best move: Rxd7 — rook e7→d7, captures knight.

Tactical themes

advantage, endgame, fork, short. The key move is Re7+.

Position data

FEN: 2r3k1/3n4/p5p1/3p3p/1BpP4/7P/PP4P1/4R2K b - - 0 38

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.