Chess Puzzle #2hfjn — Intermediate, White to move, middlegame

Rating 1346 · Intermediate · advantage, defensive move, endgame, long.

Position

White: king g1; queen e1; rook d1; bishop g3; pawns b4/c5/f3/g2/h3. Black: king g8; queen d7; rook a4; knight c4; pawns b5/d4/e6/f7/g5/h6. Black is ahead by 1 point of material. White to move.

Solution (3 moves)

  1. Opponent setup: Ne3 — knight c4→e3. Now White to move.
  2. Best move: Qxe3 — queen e1→e3, captures knight. Opponent replies dxe3 (pawn d4→e3, captures queen).
  3. Best move: Rxd7 — rook d1→d7, captures queen. Opponent replies Ra1+ (rook a4→a1, gives check).
  4. Best move: Kh2 — king g1→h2.

Tactical themes

advantage, defensive move, endgame, long. The key move Qxe3 wins material.

Position data

FEN: 6k1/3q1p2/4p2p/1pP3p1/rPnp4/5PBP/6P1/3RQ1K1 b - - 2 35

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.