Chess Puzzle #2knwp — Intermediate, White to move, middlegame

Rating 1500 · Intermediate · advantage, attraction, endgame, very long.

Position

White: king e3; bishop d2; pawns b4/c3/e4/f3/g3/h2. Black: king g6; knight e6; pawns b5/c4/e5/f7/g5/h6. Material is balanced. White to move.

Solution (4 moves)

  1. Opponent setup: f5 — pawn f7→f5. Now White to move.
  2. Best move: exf5+ — pawn e4→f5, captures pawn, gives check. Opponent replies Kxf5 (king g6→f5, captures pawn).
  3. Best move: g4+ — pawn g3→g4, gives check. Opponent replies Kf6 (king f5→f6).
  4. Best move: Ke4 — king e3→e4. Opponent replies Nf8 (knight e6→f8).
  5. Best move: Kd5 — king e4→d5.

Tactical themes

advantage, attraction, endgame, very long. The key move exf5+ captures with check, forcing a response.

Position data

FEN: 8/5p2/4n1kp/1p2p1p1/1Pp1P3/2P1KPP1/3B3P/8 b - - 5 40

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.