Chess Puzzle #2nKje — Beginner, White to move, endgame

Rating 1171 · Beginner · endgame, long, mate, mate in 3.

Position

White: king d3; rook a4; knight g3; pawns b2/g2/h2. Black: king e1; rook c7; bishop a7; knight d2; pawn g5. Black is ahead by 1 point of material. White to move.

Solution (3 moves)

  1. Opponent setup: Bf2 — bishop a7→f2. Now White to move.
  2. Best move: Ra1+ — rook a4→a1, gives check. Opponent replies Nb1 (knight d2→b1).
  3. Best move: Rxb1+ — rook a1→b1, captures knight, gives check. Opponent replies Rc1 (rook c7→c1).
  4. Best move: Rxc1# — rook b1→c1, captures rook, delivers checkmate.

Tactical themes

endgame, long, mate, mate in 3. The combination ends with Rxc1# delivering checkmate.

Position data

FEN: 8/b1r5/8/6p1/R7/3K2N1/1P1n2PP/4k3 b - - 10 46

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.