Chess Puzzle #2o2Jr — Intermediate, White to move, middlegame

Rating 1230 · Intermediate · mate, mate in 1, middlegame, one move.

Position

White: king g1; rooks a1/f1; bishops c4/h6; knight e7; pawns a2/b2/c2/f6/g2/h2. Black: king h8; queen d8; rooks a8/f8; bishop e6; pawns a7/b6/c5/f7/g6/h7. Black is ahead by 3 points of material. White to move.

Solution (1 move)

  1. Opponent setup: Bxc4 — bishop e6→c4, captures bishop. Now White to move.
  2. Best move: Bg7# — bishop h6→g7, delivers checkmate.

Tactical themes

mate, mate in 1, middlegame, one move. The combination ends with Bg7# delivering checkmate.

Position data

FEN: r2q1r1k/p3Np1p/1p2bPpB/2p5/2B5/8/PPP3PP/R4RK1 b - - 5 18

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.