Chess Puzzle #2sIrb — Advanced, White to move, middlegame

Rating 1671 · Advanced · endgame, mate, mate in 2, short.

Position

White: king h2; rook f7; bishop f4; knight f5; pawns f2/g2. Black: king d8; rook e1; bishops b5/f6; pawns a7/b6/h6. Black is ahead by 1 point of material. White to move.

Solution (2 moves)

  1. Opponent setup: Bg5 — bishop f6→g5. Now White to move.
  2. Best move: Bc7+ — bishop f4→c7, gives check. Opponent replies Ke8 (king d8→e8).
  3. Best move: Nd6# — knight f5→d6, delivers checkmate.

Tactical themes

endgame, mate, mate in 2, short. The combination ends with Nd6# delivering checkmate.

Position data

FEN: 3k4/p4R2/1p3b1p/1b3N2/5B2/8/5PPK/4r3 b - - 6 40

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.