Chess Puzzle #2sj7V — Beginner, Black to move, middlegame

Rating 1108 · Beginner · advantage, kingside attack, long, middlegame.

Position

White: king g1; queen d3; rooks c1/f1; bishop e2; knights c3/f3; pawns a2/b2/c5/d4/f2/g3/h2. Black: king g8; queen c6; rooks b8/d8; bishop b7; knights e5/f6; pawns a6/e6/f7/g7/h7. White is ahead by 2 points of material. Black to move.

Solution (3 moves)

  1. Opponent setup: Qe3 — queen d3→e3. Now Black to move.
  2. Best move: Nxf3+ — knight e5→f3, captures knight, gives check. Opponent replies Bxf3 (bishop e2→f3, captures knight).
  3. Best move: Qxf3 — queen c6→f3, captures bishop. Opponent replies Qxf3 (queen e3→f3, captures queen).
  4. Best move: Bxf3 — bishop b7→f3, captures queen.

Tactical themes

advantage, kingside attack, long, middlegame. The key move Nxf3+ captures with check, forcing a response.

Position data

FEN: 1r1r2k1/1b3ppp/p1q1pn2/2P1n3/3P4/2NQ1NP1/PP2BP1P/2R2RK1 w - - 4 17

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.