Chess Puzzle #2vwpc — Advanced, Black to move, endgame

Rating 1904 · Advanced · endgame, mate, mate in 4, very long.

Position

White: king f2; rooks a5/a6; knight c4; pawn f3. Black: king f4; rooks d3/d5; knight e5; pawns g6/h5. Black is ahead by 1 point of material. Black to move.

Solution (4 moves)

  1. Opponent setup: Nxe5 — knight c4→e5, captures knight. Now Black to move.
  2. Best move: Rd2+ — rook d3→d2, gives check. Opponent replies Kg1 (king f2→g1).
  3. Best move: Rd1+ — rook d2→d1, gives check. Opponent replies Kh2 (king g1→h2).
  4. Best move: R5d2+ — rook d5→d2, gives check. Opponent replies Kh3 (king h2→h3).
  5. Best move: Rh1# — rook d1→h1, delivers checkmate.

Tactical themes

endgame, mate, mate in 4, very long. The combination ends with Rh1# delivering checkmate.

Position data

FEN: 8/8/R5p1/R2rn2p/2N2k2/3r1P2/5K2/8 w - - 0 42

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.