Chess Puzzle #2wtJr — Beginner, White to move, middlegame

Rating 1049 · Beginner · endgame, mate, mate in 2, short.

Position

White: king g1; queen f1; rook b8; knight f2; pawns f4/h2. Black: king h7; queen e4; rook f3; bishop d4; pawns d5/e6/f7/g6. Black is ahead by 2 points of material. White to move.

Solution (2 moves)

  1. Opponent setup: Rxf2 — rook f3→f2, captures knight. Now White to move.
  2. Best move: Qh3+ — queen f1→h3, gives check. Opponent replies Kg7 (king h7→g7).
  3. Best move: Qh8# — queen h3→h8, delivers checkmate.

Tactical themes

endgame, mate, mate in 2, short. The combination ends with Qh8# delivering checkmate.

Position data

FEN: 1R6/5p1k/4p1p1/3p4/3bqP2/5r2/5N1P/5QK1 b - - 11 40

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.