Chess Puzzle #2xDpN — Beginner, White to move, middlegame

Rating 1010 · Beginner · advantage, endgame, fork, short.

Position

White: king g1; queen b3; rook e1; knight h5; pawns b2/c3/e4/f2/g3/h3. Black: king g8; queen f7; rook d7; knight e7; pawns b5/c6/e5/e6/g5/g7. Material is balanced. White to move.

Solution (2 moves)

  1. Opponent setup: Qxh5 — queen f7→h5, captures knight. Now White to move.
  2. Best move: Qxe6+ — queen b3→e6, captures pawn, gives check. Opponent replies Qf7 (queen h5→f7).
  3. Best move: Qxd7 — queen e6→d7, captures rook.

Tactical themes

advantage, endgame, fork, short. The key move Qxe6+ captures with check, forcing a response.

Position data

FEN: 6k1/3rnqp1/2p1p3/1p2p1pN/4P3/1QP3PP/1P3P2/4R1K1 b - - 0 27

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.