Chess Puzzle #3EtmJ — Advanced, White to move, middlegame

Rating 1831 · Advanced · advantage, master, middlegame, pin, short.

Position

White: king g1; queen h5; rooks f1/g5; pawns a2/b2/c4/g4/h2. Black: king g8; queen e4; rook d4; bishop g7; knight f5; pawns a7/b7/c5/e6/f7. Black is ahead by 1 point of material. White to move.

Solution (2 moves)

  1. Opponent setup: Rd2 — rook d4→d2. Now White to move.
  2. Best move: gxf5 — pawn g4→f5, captures knight. Opponent replies Qe3+ (queen e4→e3, gives check).
  3. Best move: Kh1 — king g1→h1.

Tactical themes

advantage, master, middlegame, pin, short. The key move gxf5 wins material.

Position data

FEN: 6k1/pp3pb1/4p3/2p2nRQ/2Prq1P1/8/PP5P/5RK1 b - - 2 33

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.