Chess Puzzle #3SPIp — Beginner, White to move, middlegame

Rating 1194 · Beginner · advantage, endgame, fork, master, short.

Position

White: king c1; queen d8; rook d6; pawns a2/c2/c3/f2. Black: king f5; queen c5; rook c4; knight e5; pawns f6/g6. Black is ahead by 1 point of material. White to move.

Solution (2 moves)

  1. Opponent setup: Ng4 — knight e5→g4. Now White to move.
  2. Best move: Rd5+ — rook d6→d5, gives check. Opponent replies Qxd5 (queen c5→d5, captures rook).
  3. Best move: Qxd5+ — queen d8→d5, captures queen, gives check.

Tactical themes

advantage, endgame, fork, master, short. The key move Qxd5+ captures with check, forcing a response.

Position data

FEN: 3Q4/8/3R1pp1/2q1nk2/2r5/2P5/P1P2P2/2K5 b - - 1 41

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.