Chess Puzzle #3Tdtm — Beginner, White to move, middlegame

Rating 1042 · Beginner · kingside attack, mate, mate in 1, middlegame, one move.

Position

White: king g1; queen h4; rooks d1/f1; bishops e2/e3; knight g5; pawns a2/b2/c2/f2/g2/h2. Black: king g8; queen b8; rooks a8/f8; bishop g7; knights c6/e7; pawns a6/b5/d5/e6/g6/h7. Material is balanced. White to move.

Solution (1 move)

  1. Opponent setup: Nf5 — knight e7→f5. Now White to move.
  2. Best move: Qxh7# — queen h4→h7, captures pawn, delivers checkmate.

Tactical themes

kingside attack, mate, mate in 1, middlegame, one move. The combination ends with Qxh7# delivering checkmate.

Position data

FEN: rq3rk1/4n1bp/p1n1p1p1/1p1p2N1/7Q/4B3/PPP1BPPP/3R1RK1 b - - 1 17

Solve this puzzle interactively on Brilliant Knight — free tactics training powered by Stockfish 18, no signup required.

Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.