Chess Puzzle #3XDjm — Beginner, White to move, endgame

Rating 1059 · Beginner · advantage, discovered attack, endgame, master, short.

Position

White: king d5; bishop e5; knight g6; pawns b4/f4/g4. Black: king f7; rook g3; knight d2; pawns a6/b6. Black is ahead by 1 point of material. White to move.

Solution (2 moves)

  1. Opponent setup: Kxg6 — king f7→g6, captures knight. Now White to move.
  2. Best move: f5+ — pawn f4→f5, gives check. Opponent replies Kg5 (king g6→g5).
  3. Best move: Bxg3 — bishop e5→g3, captures rook.

Tactical themes

advantage, discovered attack, endgame, master, short. The key move is f5+.

Position data

FEN: 8/5k2/pp4N1/3KB3/1P3PP1/6r1/3n4/8 b - - 0 48

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.